Critical Role Season 2 Episode release dates & where to watch
Premiered
Thursday, January 11, 2018
Ended: Thursday, June 3, 2021
When does Critical Role Season 2 come out?
Critical Role Season 2 premiered Thursday, January 11, 2018 on Beacon and ended Thursday, June 3, 2021. The season has 141 episodes.
Set in the magical world of Exandria, on the continent of Wildemount, Critical Role's Mighty Nein campaign is the story of a group of motley and chaotic adventurers who find themselves caught in the middle of a war between two nations.
Last updated
Critical Role Season 2 release schedule
| Episode | Release date |
|---|---|
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1. Curious Beginnings In Wildemount, seven adventurers coalesce in a tavern before finding themselves drawn to a mysterious circus. |
Thursday · 8 years ago |
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2. A Show of Scrutiny The newly formed party delves into their own investigation of the events at the carnival, while still wondering if they can trust the company they've found themselves in. |
Thursday · 8 years ago |
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3. The Midnight Chase The party searches for the devil toad in an attempt to clear their name, finding themselves on a haunted island in the middle of the Ustaloch. |
Thursday · 8 years ago |
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4. Disparate Pieces The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past. |
Thursday · 8 years ago |
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5. The Open Road The group hits the road, preparing for a long trip to Zadash. But trouble in the small town of Alfield stops the band of adventurers in their tracks. |
Thursday · 8 years ago |
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6. The Howling Mines The group questions the crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine. |
Thursday · 8 years ago |
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7. Hush The group plunges deeper into the gnoll mines, coming across an unexpected ally (guest Khary Payton), and wandering into a nest of dangers. |
Thursday · 8 years ago |
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8. The Gates of Zadash The group decides upon a name and leaves Alfield, heading back on the open road to Zadash... though not without having to deal with the dangers of the road. |
Thursday · 8 years ago |
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9. Steam and Conversation The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries. |
Thursday · 8 years ago |
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10. Waste and Webs The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard... |
Thursday · 8 years ago |
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11. Zemnian Nights The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government... |
Thursday · 8 years ago |
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12. Midnight Espionage Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital... |
Thursday · 8 years ago |
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13. Lost & Found The Mighty Nein deal with the fallout from the night’s events, working to repair the fraying edges of the Knights of Requital and learning how to trust their own team. |
Thursday · 8 years ago |
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14. Fleeting Memories The Mighty Nein strike a deal with The Gentleman. Mollymauk's worst nightmare comes to fruition when he is forced to confront and explain his own past. |
Thursday · 8 years ago |
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15. Where The River Goes Heading down an underground river, the Mighty Nein explore a long abandoned research facility, uncovering dangerous foes and even more dangerous secrets. |
Thursday · 8 years ago |
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16. A Favor in Kind The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns. |
Thursday · 8 years ago |
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17. Harvest Close The Mighty Nein attend the Harvest Close Festival, taking part in sweets and games of skill, and entering the challenging Victory Pit. |
Thursday · 8 years ago |
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18. Whispers of War The end of the Harvest Close Festival brings a victory overshadowed by the bigger problems of the Empire. |
Thursday · 8 years ago |
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19. The Gentleman's Path The Mighty Nein find themselves facing multiple choices as to their next actions and alliance. |
Thursday · 8 years ago |
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20. Labenda Awaits As The Mighty Nein get closer to Berleben, trouble awaits them on the road and in the swamp. |
Thursday · 8 years ago |
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21. Stalker in the Swamp A new ally joins the Mighty Nein as they head deep into the Labenda Swamp to investigate The Gentleman's mysterious safe house. |
Thursday · 8 years ago |
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22. Lost Treasures The Mighty Nein delve into the waters below the safehouse in an attempt to finish their first task for The Gentleman... |
Thursday · 8 years ago |
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23. Have Bird, Will Travel After finishing up some loose ends in the Labenda Swamp, the Mighty Nein head to the town of Hupperdook... |
Thursday · 8 years ago |
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24. The Hour of Honor Several members of the Mighty Nein find their pockets picked the morning following a drinking competition. |
Thursday · 8 years ago |
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25. Divergent Paths The Mighty Nein face a killer Clockwork Warden in the Gearhole Prison. |
Thursday · 8 years ago |
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26. Found & Lost The Mighty Nein wake up to missing members, meet a stranger who could possibly help them, and find that some plans... have a high cost |
Thursday · 8 years ago |
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27. Converging Fury Still reeling from the cost of their first fight against the Iron Shepherds, the Mighty Nein gain another ally and enter Shadycreek Run, where they begin to plot their revenge against their formidable foe... |
Thursday · 8 years ago |
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28. Within the Nest The Mighty Nein set out to find some help to take down the Iron Shepherds, and enter the Sour Nest to engage with their enemies... |
Thursday · 8 years ago |
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29. The Stalking Nightmare Live from GenCon in Indianapolis! The Mighty Nein descend deeper into the Sour Nest to rescue their friends, and find help in an unexpected corner… |
Friday · 8 years ago |
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30. The Journey Home Reunited at last, the Mighty Nein journey back to Zadash, hoping to find closure with those they've lost and the contracts they've made... |
Thursday · 8 years ago |
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31. Commerce & Chaos The Mighty Nein take two weeks of downtime in Zadash, shopping and researching, before embarking on their next adventure... |
Thursday · 8 years ago |
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32. Beyond the Boundaries The Mighty Nein return to several old stomping grounds as they journey south to Nicodranas and the Menagerie Coast... |
Thursday · 8 years ago |
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33. The Ruby and the Sapphire Beach episode! The Mighty Nein explore Nicodranas and Jester reunites with her mother, the famed Ruby of the Sea... |
Thursday · 8 years ago |
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34. Encroaching Waters The Mighty Nein investigate the watery underbelly of Nicodranas, and find more danger than they bargained for... |
Thursday · 8 years ago |
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35. Dockside Diplomacy The Mighty Nein find success in their task for the Ruby, but chaos ensues as they continue their search for Marius LePual... |
Thursday · 8 years ago |
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36. O Captain, Who's Captain? The Mighty Nein hire a crew and set out on a naval adventure, but danger lurks on the open seas... |
Thursday · 8 years ago |
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37. Dangerous Liaisons Live from New York! The Mighty Nein are taken aboard the Squalleater, and Fjord learns more about his mysterious patron... |
Thursday · 8 years ago |
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38. Welcome to the Jungle Delving into the jungle island of Urukayxl, the Mighty Nein must utilize new tactics in order to contend with the dangerous denizens of the jungle... |
Thursday · 8 years ago |
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39. Temple of the False Serpent The Mighty Nein discover what creatures lie in wait in the inner depths of the temple... |
Thursday · 8 years ago |
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40. Dubious Pursuits The Mighty Nein undergo a dangerous watery escape from the temple, and go to great lengths to maintain their alliance with Captain Avantika... |
Thursday · 8 years ago |
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41. A Pirate's Life for Me The Mighty Nein head for the lawless island of Darktow, engaging in an act of piracy along the way... |
Thursday · 8 years ago |
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42. A Hole In the Plan The Mighty Nein explore the pirate island of Darktow, and attempt to undermine Avantika... |
Thursday · 7 years ago |
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43. In Hot Water The Mighty Nein face a showdown with Avantika and her crew in Darktow, and the possible wrath of the Plank King for breaking pirate law... |
Thursday · 7 years ago |
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44. The Diver's Grave The Mighty Nein investigate Fjord’s shipwreck, and their underwater adventure takes a spooky turn as they head deeper into the Diver’s Grave... |
Thursday · 7 years ago |
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45. The Stowaway The Mighty Nein find a stowaway on the Squalleater, who carries a mysterious item that holds dangerous consequences for the curious... |
Thursday · 7 years ago |
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46. A Storm of Memories The Mighty Nein dock in Bisaft before setting sail through a dangerous storm to find the next temple of Uk’otoa… |
Thursday · 7 years ago |
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47. The Second Seal The Mighty Nein dive back underwater to find the second temple of Uk’otoa in search of Fjord’s reward… |
Thursday · 7 years ago |
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48. Homeward Bound The Mighty Nein dock in Nicodranas and reenter the Empire, finding secrets waiting for them in Felderwin... |
Thursday · 7 years ago |
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49. A Game of Names Reeling from their discovery, the Mighty Nein come clean with each other about aspects of their past... |
Thursday · 7 years ago |
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50. The Endless Burrows The Mighty Nein follow the tunnels of the Kryn's burrowing worms, but find much more than caverns and rocks await them down in the underground... |
Thursday · 7 years ago |
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51. Xhorhas The Mighty Nein safely make it to Xhorhas, but find more danger than they could have imagined in this new country… |
Thursday · 7 years ago |
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52. Feral Business The Mighty Nein enter Asarius, the City of Beasts, and encounter dangerous denizens within and below its streets. |
Thursday · 7 years ago |
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53. Cornered The Mighty Nein explore the markets of Asarius and tangle with the locals in a no-holds-barred prize fight... |
Thursday · 7 years ago |
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54. Well Beneath The Mighty Nein reunite with an old ally, and investigate the growing mystery of the fiendish rifts in Asarius... |
Thursday · 7 years ago |
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55. Duplicity The Mighty Nein engage in an intense battle with some nasty fiends below the city of Asarius as they search for the source of the rifts. |
Thursday · 7 years ago |
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56. The Favor The Mighty Nein bring their hard-fought evidence of the abyssal rifts to Lady Olios in hopes of gaining the promised favor of the Bright Queen... |
Thursday · 7 years ago |
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57. In Love and War The Mighty Nein face the ramifications of Caleb’s decision, and Nott is faced with a tense reunion. |
Thursday · 7 years ago |
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58. Wood and Steel The Mighty Nein explore Rosohna, the City of Perpetual Night, before embarking on a dangerous mission for Professor Waccoh... |
Thursday · 7 years ago |
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59. Perspective The Mighty Nein engage with the stone giants in the Icozrin Steelworks, then discover a more sinister danger deep in the Vermaloc... |
Thursday · 7 years ago |
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60. A Turtle By Any Other Name The Mighty Nein face a fiendish showdown in the Braan, and uncover more clues about the rifts throughout Xhorhas... |
Thursday · 7 years ago |
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61. Agreements The Mighty Nein conclude their business with the giants and head back to Rosohna, as Fjord deals with an unexpected development in his relationship with his patron... |
Thursday · 7 years ago |
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62. Domestic Respite The Mighty Nein explore their new keep while anticipating the meeting at the Overcrow Apothecary... |
Thursday · 7 years ago |
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63. Intervention The Mighty Nein tell the Bright Queen about a potential attack on Xhorhas, and attempt to infiltrate a meeting at the Overcrow Apothecary... |
Thursday · 7 years ago |
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64. A Dangerous Chase Giving chase to their wily target, the Mighty Nein travel north into the Barbed Fields, a dangerous and terrifying wasteland... |
Thursday · 7 years ago |
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65. Chases and Trees The Mighty Nein continue their trudge through the Barbed Fields, and find beauty and shelter in an unlikely corner... |
Thursday · 7 years ago |
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66. Beneath Bazzoxan The Mighty Nein tussle with a roc and make their way to Bazzoxan, a village holding the line against historical terrors... |
Thursday · 7 years ago |
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67. Beyond the Eyes of Angels The Mighty Nein delve further under the mountains near Bazzoxan, where dangerous traps and ghostly horrors lie in wait... |
Thursday · 7 years ago |
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68. Reflections Continuing their crawl through the tomb, the Mighty Nein must tackle a bridge of terrors and come face-to-face with familiar foes... |
Thursday · 7 years ago |
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69. The King's Cage The Mighty Nein pass through an ominous doorway to uncover the secrets of an evil locked away for centuries... |
Thursday · 7 years ago |
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70. Causatum The Mighty Nein come to terms with the consequences of their actions as they return to Rosohna and plan their next move... |
Thursday · 7 years ago |
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71. Family Gathering The Mighty Nein spend a day in Nicodranas, reuniting families and causing several members to question their next steps.. |
Thursday · 7 years ago |
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72. Clay and Dust Distant family waits at the Kravaraad Volcano in the Greying Wildlands, and a difficult decision changes everything for one of the Mighty Nein... |
Thursday · 7 years ago |
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73. Uthodurn Live from Indianapolis, the Mighty Nein journey through the Greying Wildlands to Uthodurn, in hopes of finding someone who can reforge the Star Razor... |
Friday · 7 years ago |
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74. Manifold Morals Joined by a new, lawful ally, the Mighty Nein delve deeper into the disks of Uthodurn in their search for mythril and the whereabouts of a white dragon... |
Thursday · 7 years ago |
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75. Rime and Reason The Mighty Nein find themselves transported to snowy Mythburrow in pursuit of a white dragon, and must use all their wisdom to escape with their prize and their lives intact... |
Thursday · 7 years ago |
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76. Refjorged Having returned to Uthodurn, the Mighty Nein attempt to tie up loose ends before heading back to the Cinderrest Sanctum... |
Thursday · 7 years ago |
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77. A Tangled Web The Mighty Nein must determine their next step as they learn more about the powerful figures from Caleb's past... |
Thursday · 7 years ago |
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78. Between the Lines The Mighty Nein return to Zadash, where lore and knowledge await those that know where to look... |
Thursday · 7 years ago |
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79. Through the Trees The Mighty Nein follow the trail of the cult of the Angel of Irons in hope of beating them to their prize in the Lotusden... |
Thursday · 7 years ago |
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80. The Folding Halls The Mighty Nein recover from their encounter with Obann and head to Nicodranas to seek Yussa's guidance, but find more than just a meeting awaits them... |
Thursday · 7 years ago |
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81. From Door to Door Continuing their search for Yussa and hoping to find a possible boon in their struggle against Obann, the Mighty Nein wander the Heirloom Sphere into rooms of ever-growing danger... |
Thursday · 7 years ago |
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82. The Beat of the Permaheart The Mighty Nein continue their plunge into the Heirloom Sphere, seeking out a dangerous item whose destruction could change the tide in their fight against the Angel of Irons... |
Thursday · 7 years ago |
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83. Dark Bargains Now trapped within the astral dreadnought, the Mighty Nein must decide whether or not to trust the entity that they discover waiting inside... |
Thursday · 7 years ago |
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84. Titles and Tattoos Having survived the dangers of the Folding Halls, the Mighty Nein must now grapple with the gravity of Obann’s plot and decide who in the Empire they can possibly trust... |
Thursday · 7 years ago |
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85. The Threads Converge The Mighty Nein find danger in an unexpected place when they're forced to contend with an assassin, and inch closer to uncovering truths about both the Angel of Irons and themselves... |
Thursday · 6 years ago |
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86. The Cathedral The Mighty Nein race to the cathedral of the Dawnfather in a desperate effort to stop Obann's sinister plot... |
Thursday · 6 years ago |
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87. Punishment and Politics Running on fumes, the Mighty Nein face down the new form of their old threat, but it is diplomacy that proves to be an even greater challenge... |
Thursday · 6 years ago |
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88. Unwanted Reunions The Mighty Nein must deal with the political ramifications of their choices as they wade further into the depths of the war between the Empire and Xhorhas... |
Thursday · 6 years ago |
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89. Lingering Wounds The Mighty Nein take a couple days of downtime in Rexxentrum to research, train, and reconnect with faces from the past... |
Thursday · 6 years ago |
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90. Bathhouses and Bastions The Mighty Nein continue their research and relaxation in Rexxentrum before returning to Xhorhas in hopes of convincing the Bright Queen to parley... |
Thursday · 6 years ago |
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91. Stone to Clay The Mighty Nein spend some time at home connecting with an ally, while the answer to a once-distant goal comes rapidly into view... |
Thursday · 6 years ago |
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92. Home is Where the Heart Is The Mighty Nein chase a lead on Nott's curse, but that lead brings Beau face to face with a past she would rather leave behind. |
Thursday · 6 years ago |
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93. Misery Loves Company The Mighty Nein find themselves on the hunt for the entity responsible for Nott's predicament, but neither the journey nor the quarry are quite what they expected... |
Thursday · 6 years ago |
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94. With Great Power... The Mighty Nein take stock after their tangle with a dealmaker but their arrival at a new destination holds unexpected answers... |
Thursday · 6 years ago |
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95. Blessing in Disguise Now in the jungles of the White Dawn Lagoon, the Mighty Nein find themselves challenged not just by Caduceus's journey of faith, but by Jester's as well... |
Thursday · 6 years ago |
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96. Family Shatters The Mighty Nein, having arrived at the oasis menagerie, must now protect both themselves and the fragile garden denizens from the danger barreling toward them... |
Thursday · 6 years ago |
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97. The Fancy and the Fooled Live from Chicago! The Mighty Nein return to Nicodranas, where happy reunions and fantastic makeovers are shadowed by revelations about someone close to the party... |
Thursday · 6 years ago |
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98. Dark Waters The Mighty Nein reset after their intense interactions at the party to prepare for their voyage to the peace talks, but nothing can prepare them for the danger that awaits on the high seas... |
Thursday · 6 years ago |
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99. High Seas, High Stakes Slowly recovering from the midnight attack, the Mighty Nein continue their course for the long-awaited peace talks between warring nations... |
Thursday · 6 years ago |
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100. Hunted at Sea The Mighty Nein are back! Faced with a pursuing dragon turtle, the Mighty Nein must rely on luck and cunning in order to battle their enormous, determined foe... |
Thursday · 6 years ago |
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101. Mysteries, Memories, and Music The Mighty Nein explore the island village of Vo, uncovering strange mysteries about the island itself and its unusual inhabitants... |
Thursday · 6 years ago |
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102. Ghosts, Dinosaurs, and Stuff The Mighty Nein must traverse a dangerous path while seeking an audience with the mysterious being that claims dominion over the island of Rumblecusp… |
Thursday · 6 years ago |
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103. Maritime Mysteries Wrestling with the dangers of spending too much time on Rumblecusp, the Mighty Nein travel to the Heaven Falls, seeking a weak point in the island that could be used against Vokodo... |
Thursday · 6 years ago |
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104. The Ruined Sliver Seeking answers, the Mighty Nein continue to delve into forbidden areas of Rumblecusp in order to learn more about their powerful foe... |
Thursday · 6 years ago |
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105. Rumble at Rumblecusp Armed with knowledge and an amorphous plan, the Mighty Nein prepare to confront Rumblecusp's dangerous overlord... |
Thursday · 6 years ago |
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106. A Fog Lifted The Mighty Nein must now face the ramifications of their fight with Vokodo, both within the dangerous cavern itself and amongst the villagers of Vo... |
Thursday · 6 years ago |
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107. Devoutness and Dicks With less than a week until Traveler Con, the Mighty Nein put on their party planning hats to prep Rumblecusp for the unruly event. |
Thursday · 6 years ago |
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108. Traveler Con With their preparations finished and the day upon them, it's time for the Mighty Nein's greatest challenge yet... the celebration of Traveler Con! |
Thursday · 6 years ago |
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109. Frigid Propositions The Mighty Nein return to the mainland where mysteries, shopping, job offers, and family reunions await their attention... |
Thursday · 6 years ago |
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110. Dinner with the Devil The Mighty Nein attend a dinner hosted by a monstrous figure from Caleb's past, where both revelations and questions arise in multitude... |
Thursday · 6 years ago |
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111. New Homes and Old Friends The Mighty Nein explore a new magical haven before heading to Zadash to investigate some theories and reach out to previous connections... |
Thursday · 6 years ago |
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112. The Chase Begins While preparing to journey to Eiselcross, the Mighty Nein find themselves torn as they uncover a pressing mystery about a friend thought lost... |
Thursday · 6 years ago |
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113. A Heart Grown Cold While sailing upon icy seas, the Mighty Nein must contend with an unexpected familiar foe that's come to enact revenge... |
Thursday · 6 years ago |
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114. An Open Window Having arrived in Eiselcross, the Mighty Nein get acquainted with their allies even as threads and fates begin to cross... |
Thursday · 6 years ago |
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115. Fetching Fables & Frosty Friends The Mighty Nein head into the frozen tundra of Foren, led by their grizzled guide, and must contend with more than a few dangerous elements of the landscape... |
Thursday · 6 years ago |
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116. Under Timeless Ice The Mighty Nein delve into their first of Eiselcross's excavation sites, hot on the heels of their mysterious quarry... |
Thursday · 5 years ago |
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117. The Tortoise and The Dare Hard choices await the Mighty Nein, who must decide whether to follow the current path of their former friend or deviate and forge a new one... |
Thursday · 5 years ago |
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118. Solace Between the Secrets The Mighty Nein forge their own way across the tundra to another Aeorian excavation site, but things far more dangerous than frozen relics await them under the snow... |
Thursday · 5 years ago |
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119. Malice and Mystery Below Deep within the mysterious Aeorian ruin, the Mighty Nein must first face a terrifying abomination before they can venture further into the strange and unknown... |
Thursday · 5 years ago |
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120. Contentious Company The Mighty Nein locate their prize but quickly learn that adversaries and conflict can come from even the most unexpected corners... |
Thursday · 5 years ago |
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121. Ice and Fire Forced to navigate a strange new relationship with the Tombtakers, the Mighty Nein continue their trek to Aeor, where both fiery and magical dangers await any wrong moves... |
Thursday · 5 years ago |
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122. Nothing Ventured, Nothing Gained With secrets and mysteries ever growing, the Mighty Nein must navigate the rising tension between themselves and their ersatz allies as their travel to Aeor continues... |
Thursday · 5 years ago |
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123. Fair-weather Faith The Mighty Nein must contend with eye-opening revelations and ever-shifting power dynamics as they continue to forge towards Aeor... |
Thursday · 5 years ago |
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124. A Walk to Warmer Welcomes Exhausted and hunted, the Mighty Nein search for sanctuary in Aeor while contemplating their own potential chess moves... |
Thursday · 5 years ago |
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125. The Neverending Day Having escaped the frozen fields of Eiselcross, the Mighty Nein search for allies and assets to help them in their fight against the nine eyes... |
Thursday · 5 years ago |
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126. Worth Fighting For Faced with unsettling visions and a leering countdown, the Mighty Nein take stock of supplies, of lingering wounds, and of matters of the heart. |
Thursday · 5 years ago |
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127. Sarsaparilla, Licorice, and Red Hot The Mighty Nein enact a heist on the storage vaults of the Vergesson Sanatorium, but their quick caper proves more difficult and dangerous than they'd anticipated... |
Thursday · 5 years ago |
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128. Cat and Mouse With their heist uncovered and danger closing in around them, the Mighty Nein must make tough decisions to keep themselves and their loved ones safe... |
Thursday · 5 years ago |
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129. Between a Ball and a Hot Place Split into two teams, the Mighty Nein must contend with the dangerous surroundings of two very different planes while trying to get back home... |
Thursday · 5 years ago |
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130. The Calm Before the Storm Reunions abound as the Mighty Nein find a momentary refuge among family and friends, but their uncertain and dangerous future casts a pall on their time together... |
Thursday · 5 years ago |
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131. Into the Eye After wrapping up with family and steeling their nerves, the Mighty Nein return to the frozen peaks and valleys of Eiselcross to weigh allies and plot their next course of action... |
Thursday · 5 years ago |
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132. Aeor Having located the secret entrance to Aeor, the Mighty Nein take stock of what waits for them both above and below the ice... |
Thursday · 5 years ago |
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133. Hunter and Hunted As the Mighty Nein tentatively explore the edges of Aeor, they debate whether to delve further into mystery or hold the line and set traps for their rapidly approaching enemies... |
Thursday · 5 years ago |
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134. The Streets of the Forgotten Now following the Tombtakers’ trail, the Mighty Nein converse with voices of the past for clues and meet some of Aeor’s creations... |
Thursday · 5 years ago |
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135. The Genesis Ward The Mighty Nein plunge deeper into both Aeor's ruined depths and its endless mysteries as they continue to chase after the elusive remaining Tombtakers... |
Thursday · 5 years ago |
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136. Hell or High Water The Mighty Nein fight against time as they search for the Immensus Gate, but their quarry has his own tricks up his sleeve... |
Thursday · 5 years ago |
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137. Welcome to Cognouza Floating through the Astral Sea, the Mighty Nein arrive at their unsettling destination and begin exploring the living city that has haunted their dreams... |
Thursday · 5 years ago |
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138. Where There Is a Will... The Mighty Nein wrangle with Cree as they attempt to stop Lucien's plan, but the Nonagon still has a few surprises in store for them all... |
Thursday · 5 years ago |
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139. Rebirth The Mighty Nein prepare for an intense confrontation with their transformed former friend, but the Nonagon who awaits them above the streets of Cognouza is more powerful than any of them anticipated... |
Thursday · 5 years ago |
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140. Long May He Reign Deep in the heart of Cognouza, the Mighty Nein face the second form of the Neo-Somnovem in hopes of bringing an end to his nightmarish dominion. |
Thursday · 5 years ago |
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141. Fond Farewells Finale The Mighty Nein return to the Blooming Grove to process what they've endured and to take their first steps towards embracing whatever the future holds in store... |
Thursday · 5 years ago |
Critical Role Season 2 guest stars
Critical Role Season 2 FAQ
When does Critical Role Season 2 come out?
Critical Role Season 2 premiered Thursday, January 11, 2018 on Beacon.
How many episodes are in Critical Role Season 2?
Critical Role Season 2 has 141 episodes.
Are new episodes of Critical Role Season 2 released weekly?
New episodes are released weekly.
When is the Critical Role Season 2 finale?
The Critical Role Season 2 finale (Episode 141) aired Thursday, June 3, 2021.
How do I get notified when new Critical Role Season 2 episodes are released?
Download the Streambay app and follow Critical Role. You'll get a push notification the moment each new episode is out.
Never miss Critical Role Season 2.
Download Streambay and follow Critical Role. We’ll notify you the moment Season 2 is released, and as each new episode comes out. It’s free, with no sign-up and no personal information required.