Skip to content
Streambay
Rise of the Video Game poster
TV series

Rise of the Video Game

Latest episode

S1 E5 · Level 5

About Rise of the Video Game

Rise of the Video Game is a documentary TV series that premiered on Discovery on November 21, 2007. It has 1 season and 5 episodes so far and has ended. The latest episode, Season 1 Episode 5 "Level 5", aired on December 19, 2007.

A comprehensive and progressive exploration of the past, present and future of videogames and video gamers.

  • Documentary

Last updated

Episodes

5 episodes · 1 season

Miniseries

2007 · 5 episodes · Last episode: 18 years ago

Rise of the Video Game Miniseries release dates →
  1. E5

    5. Level 5

    Finale

    The advent of the Internet has changed everything — including videogames. When ARPNET, a military precursor to the Internet, went live in 1969, gamers almost immediately began using this new technology for gaming. But what began as text-based adventure games called MUDs (multi-user dungeons) quickly evolved into graphic-based online adventure games called MMOs (massively multi-player online games). Millions worldwide have battled together and against one another in the latest genre of videogame. From Ultima Online to the most successful MMO of all time, World of Warcraft, gamers now are attracted to virtual second lives as they battle friends and foes across the globe from the safety of their home computers. In the virtual world, gamers have found they can be anyone or anything. The ability to reinvent oneself virtually has become an irresistible experience for many, and has some critics wondering whether the line between the real world and the virtual world has become dangerously blurred. Many gamers spend more time in the virtual world than the real world, but they argue that the virtual experiences of MMOs are still human experiences simply delivered via the latest wave of technology — the videogame. This episode includes interviews with Cory Ondrejka (chief technology officer at Linden Lab) and Richard Bartle (British writer and game researcher best known for being the co-author of MUD).

  2. E4

    4. Level 4

    Ever since the invention of the computer, man has feared "the machine" and its ability to think. But a computer's unique computational power has also led to the development of unpredictable, intelligent and malleable games. "God games," like SimCity and Civilization, simulate entire worlds and let players experiment with cause and effect. As the 1990s dawned, global turmoil forced gamers to find solace in the world of videogames — a virtual world that offered control at a time when the real one seemed dangerously out of control. Now, videogames have become tools for learning and creative expression. Players use games like Halo and Unreal Tournament 3 to tell their own stories via Machinima or through custom content that is shared with others over the Internet. The line between producer and customer has forever blurred — further proof that videogames are destined to become the dominant form of entertainment. This episode features Will Wright (creator of SimCity, The Sims and Spore), Sid Meier (who developed the game series Civilization) and John Brennan (voice actor from the Jerky Boys and Family Guy).

  3. E3

    3. Level 3

    With games like Castle Wolfenstein 3-D and Doom, video games grew from their primitive 2-D roots into richly detailed 3-D worlds. These groundbreaking 3-D games led the industry down new paths, both thrilling and troubling. Designers now had the technology to create games that accurately simulated the real world. For the first time, game designers had to grapple with a difficult question — how long before a game was nearly indistinguishable from reality? For all the controversy surrounding the first-person shooter genre in video games, its popularity was undeniable. And in the wake of the Sept. 11 terrorist attacks, the same government that fought to regulate video games quickly designed their own as a recruiting tool for the Army. America's Army was born and an even more sensitive debate arose as to the morality of recruiting young men for real war through the fun of a video game. Were games desensitizing us to the very real pain of violence and war? And more importantly, were video games leading us on a march towards virtual war? Some people interviewed in this episode include Colonel Casey Wardynski (director and project originator of America's Army) and Asi Burak (producer of Peacemaker — a computer game simulation of the Israeli-Arab conflict).

  4. E2

    2. Level 2

    In the late 1970s and 1980s, instead of controlling "things" like spaceships and tennis rackets, videogame technology let players command recognizable characters with real faces and back stories. Game developers were liberated to create more complex video games with heroic journeys — and Japanese creators like Shigeru Miyamoto rose to prominence with star characters Mario, Donkey Kong and Zelda. But in the 1990s, Generation X emerged and the games of their childhood couldn't satisfy the new teen angst that now permeated pop culture. With Sega's Genesis and Sony's PlayStation, gamers dismissed cutesy cartoon characters in favor of grittier heroes like Sonic the Hedgehog and anti-heroes in games like Grand Theft Auto III. As players grew up, their youthful idealism was replaced with a warier view of the world and a yearning for photorealistic, angry anti-heroes. This episode features interviews with Trip Hawkins (Silicon Valley entrepreneur and co-founder of Electronic Arts), Al Lowe (creator of Leisure Suit Larry), Tim Schafer (creator of Full Throttle) and other notable figures in the gaming industry.

  5. E1

    1. Level 1

    In the 1950s, the Cold War quickly evolved between the world superpowers of the United States and the Soviet Union. Mutually assured destruction enforced an uneasy stalemate, yet also drove computer technology to create missile simulations to predict the results of a nuclear war. This same computer technology was used to develop the first computer game in 1958 — Tennis for Two. The Space Race and the Vietnam war coincided with Steve Russell's game Space War! and the emergence of the first true giants in the video game business — Nolan Bushnell and Atari. In post-World War II Japan, electronics and computer technology emerged to rebuild a land and economy devastated by the atomic bomb. Space Invaders and Pac-Man soon followed, and the golden age of video games was born. Among others, individuals featured in this episode include Steve Russell, Nolan Bushnell, Ralph Baer (considered by many to be the inventor of the video game) and Toru Iwatani (Pac-Man designer). Video games emerged as a form of entertainment where the player was in control, as opposed to the more passive diversion of watching television.

Rise of the Video Game FAQ

Will there be new episodes of Rise of the Video Game?

Rise of the Video Game has ended, so no new episodes are scheduled. The final episode aired on December 19, 2007.

When did the latest episode of Rise of the Video Game come out?

The most recent episode of Rise of the Video Game, Season 1 Episode 5 "Level 5", aired on December 19, 2007.

How many seasons of Rise of the Video Game are there?

Rise of the Video Game has 1 season with 5 episodes in total.

When did Rise of the Video Game first air?

Rise of the Video Game first aired on Discovery on November 21, 2007.

How do I get notified when new episodes of Rise of the Video Game are released?

Download the Streambay app, follow Rise of the Video Game, and you'll get a push notification the moment each new episode is released.

More like Rise of the Video Game

  • Arena poster

    7.2

    S1 · E686 1 year ago

    Arena

    Synopsis: Arena is a British television documentary series, made and broadcast by the BBC. Voted by leading TV executives in Broadcast as one of the top 50 most influential programmes of all time, it has run since 1 October 1975 with over five hundred episodes made, directed by the likes of Martin Scorsese, Alan Yentob, Roly Keating, Frederick Baker, Volker Schlondorff and Vikram Jayanti. Arena's subjects are a roll-call of the world's best known cultural figures from the 20th and 21st centuries, from singers Bob Dylan and Amy Winehouse to academics Edward Said and Eric Hobsbawm, from writers Jean Genet...

  • The South Bank Show poster

    5.6

    S45 · E4 3 years ago

    The South Bank Show

    Synopsis: The South Bank Show is a television arts magazine show produced by ITV between 1978 and 2010. A new series began on Sky Arts from 27 May 2012. Presented by Melvyn Bragg, the show aims to bring both high art and popular culture to a mass audience.

  • Galileo poster

    4.8

    S14 · E235 4 years ago

    Galileo

    Synopsis: This daily German magazine show delivers interesting facts on numerous topics centering around technology, life, and bizarre knowledge.

  • Cosmic Disclosure poster

    10.0

    S30 · E11 6 months ago

    Cosmic Disclosure

    Synopsis: For the first time ever, a 30-year insider has come forward to reveal over 70 years of humanity's hidden history in space. Corey Goode joins David Wilcock in this inaugural presentation of Cosmic Disclosure to offer an overview of the history and extent of humanity's celestial presence.

  • Mayday poster

    8.2

    S26 · E10 7 months ago

    Mayday

    Synopsis: Major real-life air disasters are depicted in this series. Each episode features a detailed dramatized reconstruction of the incident based on cockpit voice recorders and air traffic control transcripts, as well as eyewitnesses recounts and interviews with aviation experts.

  • Fuse poster

    7.6

    S47 · E136 18 years ago

    Fuse

    Synopsis: Fitil is a popular Soviet/Russian television satirical/comedy short film series which ran for about 500 episodes. Some of the episodes were aimed at children, and were called Фитилёк, Fitilyok, Little Fuse. Each issue contained from the few short segments: documentary, fictional and animated ones. Directed by various artists, including Leonid Gaidai who presented his famous trio of Nikulin, Vitsin and Morgunov into the cast. It was called in USSR as "the anecdotes from the Soviet government".

  • Great Performances poster

    6.1

    S55 · E4 1 week ago

    Great Performances

    Synopsis: The best in the performing arts from across America and around the world including a diverse programming portfolio of classical music, opera, popular song, musical theater, dance, drama, and performance documentaries.

  • NOVA poster

    7.1

    S53 · E16 5 days ago

    NOVA

    Synopsis: PBS' premier science series helps viewers of all ages explore the science behind the headlines. Along the way, NOVA demystifies science and technology, and highlights the people involved in scientific pursuits.

  • Fantástico poster

    8.4

    S54 · E45 Yesterday

    Fantástico

    Synopsis: 'Fantástico' is a journalistic program shown on Sundays, presented by Poliana Abritta and Maju Coutinho. Every week, he presents special reports, shows and various paintings.

  • 20/20 poster

    6.3

    S50 · E3 1 month ago

    20/20

    Synopsis: 20/20 is an American television newsmagazine that has been broadcast on ABC since June 6, 1978. Created by ABC News executive Roone Arledge, the show was designed similarly to CBS's 60 Minutes but focuses more on human interest stories than international and political subjects. The program's name derives from the "20/20" measurement of visual acuity. The hour-long program has been a staple on Friday evenings for much of the time since it moved to that timeslot from Thursdays in September 1987, though special editions of the program occasionally air on other nights.

Never miss Rise of the Video Game.

Download Streambay and follow Rise of the Video Game. We’ll notify you the moment a new episode is released. It’s free, with no sign-up and no personal information required.

Coming soon to App Store Get it on Google Play
Rise of the Video Game Get new episode alerts Get alerts